All updates
v0.11.456

UX Improvements & Bugfixes

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  • allow respawning via the hotkey anytime after finishing
  • fixed a visual bug where input prompts would overlap each other in the camera controls bar if they were two keys mapped to an axis
  • added an end cap mesh to some orange/magnetic track sections in the campaign so they wouldn’t just end and let you see into them with the nodraw backfaces
  • fixed a bug where clicking on a locked Next Track button would put you in an infinite loading screen
  • fixed three spots where Water Snake I would clip into the city